COLECOVISION DEVELOPMENT ENVIRONMENT
AMY STUDIO
Create, compile, test, and debug ColecoVision games directly in your browser.
OPEN AMY STUDIOLaunch the complete browser IDEBuilt for the stock ColecoVision architecture without requiring bank-switching or modern expansion hardware.
1 text screen
2 backdrop dark blue
3 print centered at 10, "HELLO COLECOVISION"
4 screen on
5 loop forever
Amy Studio combines the Amy language, Z80 assembly, graphics tools, fifteen direct-to-VRAM compression codecs, ROM testing, source debugging, and decades of ColecoVision experience.
START HERE
One environment, from source to cartridge ROM.
Amy Studio IDE
Write, compile, inspect, run, rewind, profile, and debug ColecoVision projects directly in the browser.
Launch Studio → 02Amy Language
Consult the current syntax implemented by the transpiler and compiler, including types, graphics, input, sound, overlays, and tests.
Open reference → 03Game Cookbook
Learn practical patterns for compact ROMs, careful RAM use, efficient data, graphics updates, profiling, and NTSC/PAL timing.
Read cookbook →DOCUMENTATION
Reference material that follows the compiler.
The language remains a pre-release work in progress. The current-version summary, language reference, compiler diagnostics, autocomplete, and shipped examples define what Amy Studio supports today.
AMY'S COLECOVISION ECOSYSTEM